So after watching “WandaVision”, the way was clear to watch “Doctor Strange in the Multiverse of Madness”, the Doctor Strange movie with the excessively long title. Which fits, because the movie itself is full of too much stuff that doesn’t really add anything and doesn’t play well together. Anyway, be prepared for lots of spoilers for this movie, as I will need to talk about all the various plotlines to give my thoughts on the movie.
The movie starts with a Doctor Strange from a different multiverse trying to get America Chavez, a young woman with the power to hop multiverses, but sadly not the ability to control that, to the Book of Vishanti, which is supposed to grant a sorcerer the spell necessary to defeat their opponent. They are being chased by a demon, who prevents them from getting to the book, which then prompts that Doctor Strange to try to take Chavez’s powers for himself because he figures that he, at least, will be able to control it, which she sees as a betrayal. Fortunately, the demon kills him, and her fear triggers her power, which brings the demon to this world where Doctor Strange and Wong — who is the Sorcerer Supreme — engage it and manage to defeat it, Strange having left the wedding of Christine to someone else to do so, where she comments that it wouldn’t have worked out with them because he always had to be the one to hold the knife, although it is implied that the five year gap because of Thanos caused most of the problems. I do need to mention this because this is, in fact, an important point later. Anyway, Chavez doesn’t trust them at first, but eventually explains the entire issue and proves that she came from another multiverse by showing Strange the other Strange’s dead body. Strange and Wong then decide to take her to the place where he was trained to protect her. Strange then goes to recruit Wanda to help protect her as well, but after a rather short bit of repartee Wanda accidentally uses Chavez’s name before being told it and is then revealed as being the one who is going after her, because she wants to steal her power to go to a multiverse where her never existing children actually exist. The implication is that she learned about all of this from studying the Darkhold. somehow, and the idea is that the Darkhold corrupted her, again somehow. She then gives Strange about a day to give her Chavez or she will come for her herself, which she calls being “reasonable”. Or, rather, that sending demons first was being reasonable. She then shows up at the appointed time at the place where they all are and talks to Strange, and is momentarily taken aback by his asking what happens to the mother to the twins in the multiverse where they exist, but ultimately she attacks and defeats all the guardians, and Chavez’s power kicks in to take her and Strange to another multiverse. Left behind, Wanda tries to use the Darkhold to keep doing the things that she wants to do — basically, dream walk to the dimension where Chavez is, where she would temporarily possess the body of her counterpart in that multiverse — but one of the people who came in to help defend Chavez stabs it and destroys it, sacrificing herself instead of Wong. Then Wanda threatens Wong into helping her find the power she wants by threatening to kill some of the survivors, and he tells her that the Darkhold was a copy of runes on some mystic mountain, and she forces him to take her there. At the same time, in the other multiverse, Strange seeks out that multiverse’s Sorcerer Supreme, which is Mordo, who drugs them and has them imprisoned in some kind of scientific facility run by that multiverse’s version of Christine … and sponsored by a group of heroes known as the Illuminati. When they finally meet with him, they note that for some reason they aren’t afraid of The Scarlet Witch — as Wanda is to be known — and are in fact more afraid of him, as it turns out that their Strange dream walked in a bad way and caused an “incursion” that wiped out one multiverse, and that it seems like Stranges tend to do things like that. Meanwhile, Wanda has forced Wong to accompany her to the mystic place where the spells of the Darkhold were inscribed on the walls, and when the guardians awaken they don’t attack her but instead decide to serve her, with it then being implied that that was all done for her and that she can rule the multiverse. Wong gets tossed off a cliff and she prepares to dream walk to world where Chavez and Strange are, and then attacks the facility. The Illuminati then decide to confront her, assuming that Black Bolt — who killed their Strange — would be able to kill her easily and so try to reason with her first … but she makes his mouth disappear, taking away his powers, and then basically mops the floor with them. So much for Strange being the bigger threat. Strange needs to confront Mordo to get free, and does that and then escapes with Christine and Chavez through a tunnel. One thing to note is that Charles Xavier goes into Wanda’s mind and discovers that the Wanda that is attacking is an alter ego and the original Wanda is trapped in the mind, but he can’t free her before his neck is snapped. At any rate, Wanda pursues them but they make it to the Book of Vishanti — that multiverse’s Strange had left a portal to it — but then Wanda destroys it on arrival before it can be used, and then Chavez’s ability is triggered by Wanda trapping Strange and Christine in a destroyed multiverse — maybe the one that the Illuminati multiverse’s Strange had broken? — and taking Wanda and Chavez back to the main multiverse where Wanda is planning to take Chavez’s power. Finding that multiverse’s Strange, they discover that he protects the Darkhold but has been corrupted by it. The two fight and our Strange ultimately defeats him and then has the Darkhold, and plans to use it despite the idea that it always exacts a price, and then asks Christine to protect him because he is going to dream walk, but there is no living Strange in his universe, but the dead body of the Strange from the start of the movie is. However, dead spirits will not approve of that, but with Christine’s help he ends up being able to use them to attack Wanda. He does manage to defeat her at least somewhat, but the big climax is her being physically sent to the multiverse with her twins … and having the twins reject her for attacking their mother and the Wanda from that universe pity her. As part of this, Strange is told by Wong to take Chavez’s power to defeat Wanda, and ultimately refuses, noting that whenever she “panicked” she ended up in the dimension that she needed to be in, and so should be able to control her powers and that he trusts her to do that, which she tries to do and succeeds, and is responsible for a lot of the defeat of Wanda. Anyway, after the encounter with her alternate Wanda decides that she needs to close the door to the Darkhold and collapses the mystic place on herself, supposedly killing herself. Strange then notes that he and the Christine from the other dimension can’t be together and things return to something like normal.
So, that’s about a thousand words just describing the important plot points. Some of them might not seem all that important, but they will be important to my analysis of the movie. So let’s start with the idea that watching these Marvel movies requires doing “homework”. If you came to this movie directly from “Endgame”, the sudden change in Wanda’s personality and status makes no sense. Heck, it doesn’t really make sense if you stopped to check out “WandaVision” first, but at least then you’d know about the twins, about the Westview incident that Wanda says that Strange would want to talk to her about, and why it is important that Strange comments that the twins never existed and that she can find an existent set of twins in a different multiverse. So in that sense you would at least need to do the “homework” of watching “WandaVision” first, but it’s not the case that the MCU lore has just gotten so complex that you need to have watched things that you might not be able to or want to watch to understand it. The wound of needing to do homework is self-inflicted. As noted in the summary, in Wanda’s first appearance there is a brief conversation that hints at but does not in any way properly describe what happened, and then Wanda is revealed as a villain who is behind everything in the span of less than five minutes, with her motivation mentioned but not summarized or developed. How did she become a villain? Later it is implied to be the influence of the Darkhold, but then if you didn’t watch “WandaVision” you have know idea why or even how she came to study it, nor does it explain her specific madness here. So, again, you would go from grieving Wanda in “Endgame” to evil Wanda in “Multiverse of Madness”, with only a hint of an alter ego and corruption from that book that you don’t know much about to explain it.
So in order for that to work, we needed to take more time to set up Wanda’s fall. The easiest way to do that is to not have her be behind the original attacks, but instead to have her actually want to protect Chavez and be genuine about wanting her to come to her place to be protected. Then, while there, they can talk about what they lost, as Chavez’s first use of her powers got her mothers lost in some multiverse, and so they could talk about how they lost their loved ones, and then Chavez could mention that the twins would be in some multiverse, which could give Wanda the idea to try to take her powers to do that, which then could trigger the powers and then get Wanda to use the Darkhold to try to dream walk after them. This would give time in the movie to set up what happened in “WandaVision” and so set up the emotions needed for that arc to work, and then show Wanda’s thought process, which then would provide a proper bridge from either “Endgame” or “WandaVision” to get us to accept — if perhaps not like — Wanda’s turn.
So who could be the initial villain? How about the Strange they meet at the end of the movie? This would work well because it would justify the claim in the Illuminati multiverse about Strange — and Stranges in general — being bigger threats, since not only would they be doing that sort of thing frequently, but the Scarlet Witch would only be doing it because of the influence of Chavez, which is an external influence. This would make the Illuminati merely wrong as opposed to incredibly stupid given the powers that she had already shown and would justify the thread of Stranges being an issue and our Strange being different. This, then, would have a better payoff for the running gag of Wong saying that bowing is traditional to the Sorcerer Supreme with Strange never doing it until the very end, as one big difference with our Strange is that he would be one of the few if only Stranges who is alive and yet is in a multiverse where he is a sorcerer but is not the Sorcerer Supreme. That, then, could give him a reason to finally “give up the knife” and trust Chavez to do things herself, proving that he’s different. It would also justify the battle with the final Strange, as they would need to deal with him before finally finishing off the new threat of Wanda.
But as noted above one of the main issues is there there are a lot of threads here that are not properly developed. We have Wanda’s arc, which takes up a lot of screen time and ultimately doesn’t work. There’s the thread of the Doctor Stranges being threats to the multiverse that is mostly ignored and not used for all that much. There is the thread of all the Doctor Stranges wanting to take Chavez’s power except for ours, but again we don’t really get a good sense of why our Strange is different . There is the thread of all the Stranges loving but losing Christine. There is the thread of the watch she gave her which could be part of the previous one but also seems to be being used as a symbol for Strange himself (he breaks his version at the beginning or notes that it is broken and fixes it at the end). And there is the idea that the Scarlet Witch is an alter ego of Wanda and the real Wanda is buried in her own mind that is never developed, as there is no implication at the end that the reason Wanda “reforms” is due to her real self being freed as opposed to it reflecting the discussion from the beginning of what happens to the mother of the children which presumably impact the alter ego. So that point was entirely irrelevant, and yet it was there and gave us something to thing about that nothing was done with.
And when we think about things, things get more confusing. How was Wanda corrupted by the Darkhold? Not answered. How did she learn of Chavez? Not answered. How could her non-existent twins really exist in another multiverse? Not answered. On that one, it is possible that she could have have a relationship with someone else, but they wouldn’t have been Vision’s children, would they? After all, as an old “What The?!?” comic expressed, Vision wasn’t all that surprised that he, a synthezoid had fallen in love, but when he was told that he, a synthezoid, had fathered children, then he was surprised. Sure, maybe a different multiverse could have had technology that made it work, but it’s also notable that Wanda only wants her twins and doesn’t want Vision, and Vision is not present in the multiverse or multiverses where she seeks out the twins, or at least not where we see it. And there are more of these questions that get raised, which means that the more you think about the movie, the more confused you are.
Another big wasted opportunity is with the Book of Vishanti. This is introduced and talked about as being the key to saving the say, but ultimately once it is found it plays no part in, well, anything, being wiped out almost immediately. Far too much time is spend on it for it to not be used at all. Sure, you can subvert expectations by building up the Macguffin and having it not work or be destroyed before it can be used, but if you do that you must have that be a crowning moment of despair before a new solution is discovered. That’s not really done here, especially since that happens too long before the ending for us to really get that emotional connection. And the thing is, the book is actually a wonderful plot device that is entirely wasted. It is not the Darkhold, that contains all sorts of knowledge that a seeker can use to do various things. It is explicitly stated to give you what you need to attain victory. What things like this always do is give you something that doesn’t seem like it will help you attain victory but ultimately allows the attainment of victory because of the other plot points, with the climax arising from how the spell facilitates the resolution of those plot points. So it could have given Strange the dream walking ability into the dead body that would have eliminated the need for the use of the Darkhold, and it is unlikely that the spirits would be any happier about a non-Darkhold possession spell, and it could also have caused an incursion that would require Clea to arrive without making us wonder just how much cost Strange paid for using the Darkhold. Or it could have done other things that would have built towards the ending they went with, with him allowing Chavez to use her own ability to end things. That’s what that kind of plot device is for! If they weren’t going to use it for that, then they shouldn’t have introduced it as that or shouldn’t have introduced it at all.
Ultimately, the biggest failure of the movie is as I said above: it tries to do too much and doesn’t do that all that well. Wanda’s arc could have been its own movie, and would have worked better as a more general “Avengers” movie so that her story could have been the big specific plot instead of having to handle the Doctor Strange arc. The Doctor Strange arc could have been its own movie without bringing in Wanda at all. The potential Doctor Strange arc of Doctor Stranges being a threat to the multiverse could have been its own movie. We needed more time to explore the Christine arc. And then we had the little things like the attempts to do the cool fights — like the music fight at the end where they use musical instruments against each other and the notes appear in the air — and the other cool things they are trying to do in the movie that take up time that could be better spent elsewhere and don’t work all that well on their own. There is a complete lack of development of these ideas and that indicates a failure on the part of the writers and editors and directors. They should have been able to see the problems with cramming all of this stuff in and not developing it. If they can’t, they really need to get some people in who can see these issues and especially tell them when things aren’t developed or clear enough to work.
I was not all that interested in watching this movie when it came out, and only did so because it seemed like a cool thing to do after watching “WandaVision”. As it turns out, it was a good idea that I didn’t watch it back then because watching it without watching “WandaVision” would have made Wanda’s shift even more inexplicable than it was. Even here, skipping it really was the better plan, as I didn’t particularly enjoy it, but not for the reasons why I didn’t particularly enjoy “Doctor Strange”. I will not watch this movie again.
Some Musings on the Latest State of “The Old Republic”
January 14, 2026So I’ve just finished my second playthrough of all eight classes — and the first one that I will have fully documented in the “TOR Diary” — and some things have changed in the game, so it seems like a good time to talk a bit about what I think of the game in its latest state.
One of the issues that I’ve always had with the game is that it is a game that is best played when no one else is on — to avoid having too much competition for those quest and bonus quest elements that are in the open world and not in an instance — but playing when no one else is around is also annoying, for the same reason. See, the reason you want to be running the missions in the open world when no one else is on is so that they won’t have cleared out all the enemies and the like and so you won’t have to wait around to get your quota. But the game does tend to spawn enemies at fairly regular intervals and often in a lot of areas — especially open-world dungeon areas — there are a lot of them. This means that if you have a mission to kill some enemies you will usually find more than enough if no one else is hunting them, but if you don’t have a mission to kill them then you end up having to kill them anyway just to get to where your actual mission is. So for the most part I spent my time street sweeping to pick up bonus missions and then trying desperately to avoid any enemies I could, but still having to kill an awful lot of them.
One of the reasons that this is annoying is that while combat is relatively fast, it’s also a bit boring. There’s really not much more to do most of the time — especially on the “Story” mode that I normally play on — than to cycle through a few abilities until the enemies you are fighting are dead. Even the things that could add some strategy — interrupts, healing packs, healing abilities, and the ability to free yourself from stuns — have far too long a cooldown to be used more than once, at most, in any battle except the really tough boss fights. Yes, there are some ways in which different abilities work together to make things easier, but once you’ve identified it for the most part your strategy is the same: hit one ability first, then the next one, then the next one, and so on and so forth. So it’s not particularly thrilling, and the enemy abilities rarely surprise you and so force you to take desperate measures to bail out of trouble (like I recall happening in “City of Heroes” with my controllers, who had fairly set moves but if one of them missed you needed to quickly fall back on another ability to help keep you alive).
That being said, some of the abilities are fun to use, mostly the group attack abilities that would fire off bombs, or have the character fly up in the air and fire rockets at them, or shake the earth or launch lightning at them. Some of the mechanics are interesting as well, like the Sith Warrior needing to build “rage” by attacking and then using that to power his abilities. But overall, the combat is serviceable, not thrilling, and thus the more there is of it the more annoying it is, and if you are playing when no one else is on there is a lot of it.
What does drive my interest in the game are the class and planetary stories, which while limited as per most MMOs do still have some freedom to react as you’d like to react, in a way that is consistent, mostly because there’s usually a Dark Side option, a Light Side option, and a neutral option to choose from. This is what made my Ruby Jades run so interesting, because she was able to take some of the snarky and mean options and yet had a personality that let her take some Light Side options as well, and there wasn’t really any punishment for mixing the choices up that way, while for my Katrina Ballou and Tori Vega characters I could simply choose the Light Side options and it aligned with their much nicer characters, for the most part. And the stories are all different and focus on different things, but are complete stories, whether or not someone was fond of them. And for me, at least, playing once a week and alternating characters between the Republic and the Empire meant that when I returned to one set of Planetary Stories I was familiar with them but wasn’t simply thinking “Yeah, yeah, this again”, which is unique for, well, pretty much all games. There’s a reason that I was able to play TOR pretty much steadily for likely almost five years now. And now with Rest XP and Major XP boosts you can, at least as a subscriber, play the Class and Planetary Stories and have enough XP to get comfortably through the game, again especially on the easier difficulty that I play on.
A number of things are being added to the game, most of which I didn’t explore because I was pushing to get through the class stories. The big one I noticed was the various events that cropped up, but I have been avoiding them because the one time I got involved with one — on Hoth — a set of manageable enemies ended with a massive Mech that I simply couldn’t do anything about until someone else joined in. Some of the other events seem safer — like having to gather up some wild animal kittens — but I simply don’t trust them anymore. Also, a number of the flashpoints have story modes and I always run the very first one in story mode, and have always been tempted to try some others, but generally haven’t had the time to do them and didn’t want to look up which ones are now in story mode or are soloable. And then there are the things like the Galactic Seasons and other similar events that I’ve never really bothered with but probably should explore at some point.
However, my plan is to take a break from TOR for a while and explore games like Dark Age of Camelot and Star Trek Online for a while. We’ll see how long it takes for me to get back to TOR.
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