So, I recently updated my list of games to finish with the three seasons of the Telltale Sam & Max games, which I’ve just finished. I decided to add them there despite them not being on the list originally because I made a concerted effort to try to finish them, and decided to add them by season because each game is too short to really be counted as a game, but just putting all three seasons as one entry seemed wrong. Anyway, here are some thoughts on them.
I didn’t care for Season 3 as much as Season 1 and Season 2. The main reason for this is that it seemed, to me, that Season 3 was more like episodes of a TV show than it was like a game. Given my love of walkthroughs, the games tended to seem like “Do these actions, get a cutscene, do some more, get another cutscene” and so on and so on. Which is why the noir detective parts of “They Stole Max’s Brain” worked best for me, since that literally was what you were doing so it was more entertaining, but when it dived back into having to do multi-part puzzles where the pay off was another cutscene rather than known progress, and where most of the humour and plot was in the longer cutscenes and not just in the short reactions to what you did, then it really seemed like I was just clicking on things to get to the next cutscene. And the humour in the third season isn’t a good as it was in the previous two seasons, so much of the time I got a cutscene that wasn’t particularly interesting.
Admittedly, the fun in Sam & Max games is not in actually solving the puzzles, but is more in seeing the odd and funny asides that the game has to offer. This means that you should take actions that won’t further the plot and ask about everything you can just to see what they say. I did this for most of the first season, but didn’t in the second and third seasons. In the first season, I typically tried to solve the puzzles myself first and tried to find the hints for them, and only went to the walkthrough when I couldn’t think of anything to do. This meant that I got more actions and talked to the characters more, which was more entertaining. The fact that you could generally do things out of order and still have solve the puzzles helped to make this a safe option. But in season 2 I found that I was clueless a lot faster — almost immediately — and so ended up developing the habit of just going to the walkthrough right away instead of thinking about it. Considering how counter-intuitive and spread out some of the puzzles were in season 3, this was probably a good move. But it did mean that I didn’t explore as much as you really should in a Sam & Max game.
That being said, I enjoyed the games and am glad I finished them. If you like Sam & Max, they’re worth getting, and if you follow the walkthrough or are good with puzzles you can finish an episode in a couple of hours, making it a good game when you don’t have a lot of time to play.