One thing I’ve always mused upon is that how in video games superheroes are, in my mind, underrepresented, especially in RPGs. We were able to get two Baldur’s Gate games, two Icewind Dale games, two Neverwinter Nights games, and two KotOR games in a period where I can’t remember there being anything that looked like a comic book based RPG. Okay, maybe Freedom Force. Despite the fact that the engines for any of those games would have been able to pull it off. Not to mention Wizardry 8’s, or the Suikoden games, or even the Shadow Hearts games. We had to wait for the X-Men Legends/Marvel: Ultimate Alliance series’ to get a decent superhero series … and even then we had the action RPG of Baldur’s Gate and even Fallout in that time.
This has always puzzled me. Why didn’t some comic book company go to Bioware or one of the RPG makers who were making games and say”Hey, if we let you use our trademarks, can you build a game out of it modifying your engine? We’ll even give you the story!”. I can’t imagine that it wouldn’t have been successful. Heck, again, Freedom Force was, and lots of people were adding skins for it for their favourite characters, so why not actually just say “Okay, we’ll let you use it if you do a full game of this.”?
Why couldn’t we get a Suikoden-like game based on Justice League: Unlimited? Why couldn’t we get an Icewind Dale style game based on the X-Men? Heck, why couldn’t we get a Marvel or DC or even Image version of Age of Empires (scaled down a bit, but that wouldn’t be a problem and would be exactly what we wanted)?
I guess my real question is: why are comic books so uncreative when it comes to exploiting their intellectual property